Complete data for 43 dice: base effect, 7-pip awakening and the official management ID. Runes, player passives and support are not here — they are enhancements applied to dice and to the player, so see them on the Dice Tree
With 3 or more Fire dice at 3 pips, they can transcend into Sun dice; active when you summon 3, 5, 7 or 9 Sun dice
Unlock: Gold 100,000 + Sun Core 2,000
Damage increases each time you attack the same monster, up to a maximum stack. Summoning 3, 5, 7 or 9 Sun dice makes them 【active】 and deals area damage
AwakeningActivates at 7 pips
The effect is always active, regardless of the number of dice
Basic attacks hit the 3 foremost monsters. On summon, appears as one of [Reinforce / Speed / Power] gears. Depending on the linked gear type, grants a damage or attack speed buff. Changing position by swap switches its gear type
AwakeningActivates at 7 pips
Carries the effects of both the Power and Speed gears at once
{"啟用條件":{"color":"#FF8A3D","href":"/en/guide/mechanics#ACTIVATION","html":"The effect activates once a specific condition is met","used":false},"排序":{"color":"#FF8A3D","href":"/en/guide/mechanics#ALIGNMENT","html":"Decides the cross (horizontal/vertical) direction on summon. Grants a damage buff to all dice in that direction","used":true},"孤獨":{"color":"#FF8A3D","href":"/en/guide/mechanics#ALONE","html":"Greatly increases the die's base damage when all 4 orthogonally adjacent cells are empty","used":true},"範圍傷害":{"color":"#9B6BFF","href":"/en/guide/status#AREA_DAMAGE","html":"Deals damage to all monsters within a certain range","used":false},"光環":{"color":"#9B6BFF","href":"/en/guide/status#AURA","html":"Applies a continuous effect to an area around the die","used":false},"巨型尖刺":{"color":"#4DA3FF","href":"/en/guide/summons#BIGTHORN","html":"Spawns at a random position on the path; on collision it deals damage scaled to the target's current HP, then is removed","used":true},"巨大怪物":{"color":"#A0A7B8","href":"/en/guide/monsters#BIG_MONSTER","html":"A large monster with a lot of HP","used":true},"祝福":{"color":"#FF8A3D","href":"/en/guide/mechanics#BLESS","html":"Grants 1 random blessing from the list below.<br><br>- Die damage / attack speed / crit damage / crit rate increase<br>- Extra SP when killing monsters<br>- SP golem HP decrease<br>- Instantly gain SP<br>- Instantly upgrade a random die","used":true},"綻放":{"color":"#FF8A3D","href":"/en/guide/mechanics#BLOOM","html":"Runs a powerful bullet attack for a while","used":true},"首領怪物":{"color":"#A0A7B8","href":"/en/guide/monsters#BOSS_MONSTER","html":"The boss of the monsters; uses powerful skills","used":true},"泡泡":{"color":"#FF8A3D","href":"/en/guide/mechanics#BUBBLE","html":"Negates the debuffs applied to a defending die once","used":true},"攻擊速度增加":{"color":"#4CD964","href":"/en/guide/status#BUFF_ATKSPD","html":"Attack speed increase","used":false},"子彈":{"color":"#A0A7B8","href":"/en/guide/monsters#BULLET","html":"Basic attack; fires one per pip of the die","used":true},"燙傷":{"color":"#9B6BFF","href":"/en/guide/status#BURN","html":"Damage scaled to the HP lost per second","used":true},"連鎖":{"color":"#9B6BFF","href":"/en/guide/status#CHAIN","html":"Bounces to other monsters, dealing extra damage","used":false},"補充":{"color":"#9B6BFF","href":"/en/guide/status#CHARGE","html":"After gathering power for a while, unleashes a powerful effect","used":false},"連擊":{"color":"#FF8A3D","href":"/en/guide/mechanics#COMBO","html":"Increases the value when this die is merged, raising damage by the amount gained","used":true},"連接":{"color":"#FF8A3D","href":"/en/guide/mechanics#CONNECT","html":"Activates when dice of the same kind are adjacent","used":false},"複製":{"color":"#4DA3FF","href":"/en/guide/summons#COPY","html":"Copies or converts other dice","used":false},"倒數":{"color":"#FF8A3D","href":"/en/guide/mechanics#COUNTDOWN","html":"A special counter deducted each time your surrounding dice attack. On reaching 0, a powerful skill triggers","used":false},"暴斃":{"color":"#FF8A3D","href":"/en/guide/mechanics#DEATH","html":"Instantly kills a normal monster regardless of its HP","used":false},"攻擊速度減少":{"color":"#4CD964","href":"/en/guide/status#DEBUFF_ATKSPD","html":"Attack speed decrease","used":false},"腐敗":{"color":"#9B6BFF","href":"/en/guide/status#DECAY","html":"The monster takes increased damage; it stacks up to the number of the die's pips","used":true},"破滅":{"color":"#FF8A3D","href":"/en/guide/mechanics#DOOM","html":"Kills <a class=\"kw-link\" href=\"/en/guide/monsters#NORMAL_MONSTER\" data-term=\"一般怪物\" style=\"color:#A0A7B8\">#Normal Monster</a> in range and deals damage to <a class=\"kw-link\" href=\"/en/guide/monsters#ELITE_MONSTER\" data-term=\"菁英怪物\" style=\"color:#A0A7B8\">#Elite Monster</a> scaled to their current HP","used":true},"原子":{"color":"#4DA3FF","href":"/en/guide/summons#ELEMENT","html":"Summons atoms around the die; the number of atoms scales with the pips","used":true},"菁英怪物":{"color":"#A0A7B8","href":"/en/guide/monsters#ELITE_MONSTER","html":"A powerful monster with special effects — any monster other than normal or fast ones","used":false},"執行劍":{"color":"#4DA3FF","href":"/en/guide/summons#EXECUTIONER","html":"A basic-damage projectile that deals powerful area damage to a random monster","used":true},"失敗品":{"color":"#4DA3FF","href":"/en/guide/summons#FAILURE","html":"It has to be useful somehow, right?","used":true},"流動":{"color":"#9B6BFF","href":"/en/guide/status#FLOW","html":"The target's movement speed increases in proportion to the total pips of the flowing dice on the board","used":false},"冰凍":{"color":"#9B6BFF","href":"/en/guide/status#FROZEN","html":"Movement speed decrease","used":true},"SP魔像":{"color":"#A0A7B8","href":"/en/guide/monsters#GOLEM_MONSTER","html":"A monster holding a lot of SP; killing it grants SP","used":true},"成長":{"color":"#FF8A3D","href":"/en/guide/mechanics#GROWTH","html":"Attempts to raise its pips by a set chance. On success it becomes a random die with 1 more pip. At 7 pips it stops trying","used":false},"極致和諧":{"color":"#FF8A3D","href":"/en/guide/mechanics#HARMONY","html":"Greatly increases damage","used":true},"光線":{"color":"#FF8A3D","href":"/en/guide/mechanics#LASER","html":"Damage increases while hitting the same target. Switching targets resets it","used":true},"封印":{"color":"#9B6BFF","href":"/en/guide/status#LOCK","html":"Stops the monster temporarily; applies only once per monster","used":true},"合成時":{"color":"#A0A7B8","href":"/en/guide/monsters#MERGE","html":"Triggers when dice are merged","used":false},"變種":{"color":"#4DA3FF","href":"/en/guide/summons#MUTATION","html":"Base damage increases in proportion to the total pips of <a class=\"kw-link\" href=\"/en/guide/summons#MUTATION\" data-term=\"變種\" style=\"color:#4DA3FF\">#Mutation</a> on the board","used":true},"一般怪物":{"color":"#A0A7B8","href":"/en/guide/monsters#NORMAL_MONSTER","html":"The most basic monster","used":true},"強化魔彈":{"color":"#4DA3FF","href":"/en/guide/summons#OVERSHURIKEN","html":"A projectile dealing area damage equal to that die's bullet damage","used":true},"巨石":{"color":"#4DA3FF","href":"/en/guide/summons#PILLAR","html":"Summoned at a random position; blocks all monster movement. <a class=\"kw-link\" href=\"/en/guide/monsters#BIG_MONSTER\" data-term=\"巨大怪物\" style=\"color:#A0A7B8\">#Giant Monster</a>, <a class=\"kw-link\" href=\"/en/guide/monsters#BOSS_MONSTER\" data-term=\"首領怪物\" style=\"color:#A0A7B8\">#Boss Monster</a> and <a class=\"kw-link\" href=\"/en/guide/monsters#GOLEM_MONSTER\" data-term=\"SP魔像\" style=\"color:#A0A7B8\">#SP Golem</a> can destroy it","used":true},"毒素":{"color":"#9B6BFF","href":"/en/guide/status#POISON","html":"Deals damage every second equal to the bullet damage","used":true},"藥水":{"color":"#FF8A3D","href":"/en/guide/mechanics#POTION","html":"Boosts die damage. Merging two dice with the potion buff fires it at a random die","used":true},"吞噬":{"color":"#FF8A3D","href":"/en/guide/mechanics#PREDATOR","html":"Base damage permanently increases in proportion to the number of monsters devoured","used":true},"共鳴":{"color":"#FF8A3D","href":"/en/guide/mechanics#RESONANCE","html":"Grants a buff to all dice with the same pips on the board; the buff stacks","used":true},"鋸齒":{"color":"#4DA3FF","href":"/en/guide/summons#SAW","html":"Moves between the entrance and the exit, dealing damage on collision","used":true},"魔彈":{"color":"#4DA3FF","href":"/en/guide/summons#SHURIKEN","html":"A projectile dealing damage equal to that die's bullet damage","used":true},"虛脫":{"color":"#9B6BFF","href":"/en/guide/status#SLOW","html":"The target die's attack speed is permanently reduced while it has the exhaustion debuff","used":false},"果實":{"color":"#FF8A3D","href":"/en/guide/mechanics#SOW","html":"On hitting a die, that die gains +1 pip.<br>On hitting an empty cell, summons a 1-pip die","used":true},"召喚時":{"color":"#A0A7B8","href":"/en/guide/monsters#SPAWN","html":"Triggers when a die is summoned","used":false},"快速怪物":{"color":"#A0A7B8","href":"/en/guide/monsters#SPEED_MONSTER","html":"An extremely fast monster","used":true},"燒毀":{"color":"#FF8A3D","href":"/en/guide/mechanics#SP_BURN","html":"Reduces the target's SP in proportion to the die's pips","used":false},"獲得SP":{"color":"#FF8A3D","href":"/en/guide/mechanics#SP_GAIN","html":"Gains SP at intervals or when a condition is met","used":false},"SP等比":{"color":"#FF8A3D","href":"/en/guide/mechanics#SP_SCALE","html":"Damage increases in proportion to the SP you currently hold (grows slowly past a threshold)","used":false},"石頭":{"color":"#4DA3FF","href":"/en/guide/summons#STONE","html":"Moves slowly toward the entrance, dealing damage on collision","used":false},"僵硬":{"color":"#9B6BFF","href":"/en/guide/status#STUN","html":"Stops the monster temporarily; can be applied multiple times","used":true},"召喚":{"color":"#FF8A3D","href":"/en/guide/mechanics#SUMMON","html":"Produces an object or a die","used":false},"替換":{"color":"#FF8A3D","href":"/en/guide/mechanics#SWAP","html":"Changes position with a die meeting the same condition","used":false},"陰陽":{"color":"#FF8A3D","href":"/en/guide/mechanics#TAEGEUK","html":"Row: attack speed increase / Column: base damage increase","used":true},"尖刺":{"color":"#4DA3FF","href":"/en/guide/summons#THORN","html":"Spawns at a random position on the path; on collision it deals damage scaled to bullet damage, then is removed","used":true},"雷錘":{"color":"#4DA3FF","href":"/en/guide/summons#THUNDERHAMMER","html":"Fires a projectile at a random monster, dealing area damage equal to bullet damage there and 0.5s of <a class=\"kw-link\" href=\"/en/guide/status#STUN\" data-term=\"僵硬\" style=\"color:#9B6BFF\">#Stiff</a>","used":false},"SP怪物":{"color":"#FF8A3D","href":"/en/guide/mechanics#TRANSFER","html":"A strange creature stuffed with SP / grants more SP when killed","used":true},"暴君化":{"color":"#FF8A3D","href":"/en/guide/mechanics#TYRANT","html":"While only one such die exists, it unleashes a skill that damages the whole board at intervals","used":true},"太陽之力":{"color":"#FF8A3D","href":"/en/guide/mechanics#SOLAR_POWER","html":"Sun Power strengthens attack every 2 stages","used":true},"播種":{"color":"#FF8A3D","href":"/en/guide/mechanics#SOW","html":"On hitting a die, that die gains +1 pip.<br>On hitting an empty cell, summons a 1-pip die","used":true},"傳送":{"color":"#FF8A3D","href":"/en/guide/mechanics#TRANSFER","html":"A strange creature stuffed with SP / grants more SP when killed","used":true}}