Game Guide
The words marked with # in die descriptions are the game's official markers, 63 of them. They are grouped here by the background colour the official table gives each marker — same colour means the same kind of mechanic, so only the group names are ours. On an Atlas
Die Mechanics & Triggers
The die's own mechanics: merging, stacking, and when effects fire. The group you will meet most often in die descriptions — click any marker on an Atlas card and the same explanation expands inline.
27 entries
Summons & Projectiles
What the die sends out. When these words appear in a die description they mean an actual entity on the field, not an effect applied to something.
13 entries
Status Effects & Buffs
Effects that sit on a monster or on a die. The first group is control and damage over time applied to monsters; the second is buffs and debuffs that directly add or subtract numbers.
14 entries
Monsters & Basic Terms
Kinds of monsters and the basic vocabulary of the game. These terms are not effects in themselves, but nearly every effect description refers to them.
9 entries
Game content
Not keyword terms — things you run into in versus and co-op modes.