Tactics
Tactic effects in versus and co-op modes.
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Summon Elite
At the start of the game, summons a 2-pip die
At the start of the game, summons a 2-pip die
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Joker's Entrance
For 60s, 50% chance to spawn a Joker on merge
For 100s, 50% chance to spawn a Joker on merge
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Cost of Merging
25% chance on merge to also summon a 1-pip die
25% chance on merge to also summon a 1-pip die
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Lucky Merge
10% chance on merge to gain +1 pip
10% chance on merge to gain +1 pip
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Berserker
Placed in the leftmost column, damage increases sharply
Placed in the leftmost column, damage increases sharply
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Throne
Placed in the centre, attack speed and damage increase sharply
Placed in the centre, attack speed and damage increase sharply
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Ballot
Upgrades 1 die of the most numerous type you hold by +1 pip
Upgrades 1 die of the most numerous type you hold by +1 pip
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Ninja Art
For 55s, 50% chance to trigger an assassination
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Pip Watch
After 40s, the highest-pip die loses 1 pip
After 60s, the highest-pip die loses 1 pip
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Great Change
Immediately rearranges the dice on the board
Immediately rearranges the dice on the board
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Kappa
Destroy 3 dice when killing a boss
Destroy 3 dice when killing a boss
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Redistribution
Immediately swaps the pips of the highest and lowest dice
Immediately swaps the pips of the highest and lowest dice
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Power Struggle
Immediately unifies the dice on the board into 2 types
Immediately unifies the dice on the board into 2 types
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Penthouse
Immediately turns the top row into identical dice
Immediately turns the top row into identical dice
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Snake Monster
An extra one appears when a boss monster appears
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Pacifist
Every 30s, 3 random of your own board cells cannot attack
Every 60s, 3 random of your own board cells cannot attack
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Soul Transfer
After 30s, destroys a random die and passes its pips to another die
After 70s, destroys a random die and passes its pips to another die
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Tycoon
7 giant monsters appear together when a boss appears
7 giant monsters appear together when a boss appears
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Rush
Monster movement speed x2
Monster movement speed x2
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Healing Magic
The boss heals when you summon or merge via the button
The boss heals when you summon or merge via the button
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Virtual Currency
Gain 10000 SP; SP resets to 0 after 30s
Gain 10000 SP; SP resets to 0 after 100s
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Speed Pedal
On merge, attack speed +50% for 3s
On merge, attack speed +50% for 3s
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Reserve Fund
After 40s, gain SP equal to what you currently hold
After 60s, gain SP equal to what you currently hold
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Pushing the Limit
After 50s, the highest-pip die gains +1 pip
After 70s, the highest-pip die gains +1 pip
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Emergency Reinforcement
After 30s, fills an empty cell with a 1-pip die
After 60s, fills an empty cell with a 1-pip die
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Bingo
After 55s, if the same dice fill a row and a column, that die gains +1 pip
After 90s, if the same dice fill a row and a column, that die gains +1 pip
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Throttle
When fewer than 4 dice remain on the board, SP from monster kills +75%
When fewer than 4 dice remain on the board, SP from monster kills +75%
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No Pickiness
Summoning 5 different 1-pip dice grants all dice +1 enhancement
Summoning 5 different 1-pip dice grants all dice +1 enhancement
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Four of a Kind
Holding 4 identical 2-pip dice gives that die +1 pip
Holding 4 identical 2-pip dice gives that die +1 pip
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Revive!
Below 20 HP, summons a Miracle Stone; the Miracle Stone kills all monsters and turns over all dice for +1 pip
Below 20 HP, summons a Miracle Stone; the Miracle Stone kills all monsters and turns over all dice for +1 pip
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Mana Extraction
Summons 3 SP ore at random cells; merging within that area grants SP
Summons 3 SP ore at random cells; merging within that area grants SP
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Equivalent Exchange
Merging at the crusher makes the other die lose pips
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Mine Party
For 40s, summoning via the button places mines at the back of the board
For 40s, summoning via the button places mines at the back of the board
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Giant Ambush
For 55s, 50% chance on merge to teleport in a giant monster
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Rooftop Bargain
For 50s, summoning via the button costs 10 less
For 50s, summoning via the button costs 10 less
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Adults Only
After 30s, if there is no 1-pip die, a random die gains +2 pips
After 90s, if there is no 1-pip die, a random die gains +2 pips
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Perfect Timing
For 40s, summoning at the right moment spawns a 2-pip die
For 70s, summoning at the right moment spawns a 2-pip die
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Terrifying Merge
Merging stiffens all monsters
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Refund
After 50s, refunds all summon SP spent
After 60s, refunds all summon SP spent
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Blood Donation
For 40s, spend 20 HP to gain a lot of SP
For 90s, spend 20 HP to gain a lot of SP
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Offering
After 40s, destroys the 3 lowest-pip dice and copies 1 die of your board's highest pips
After 40s, destroys the 3 lowest-pip dice and copies 1 die of your board's highest pips
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Minimalism
If you have fewer dice than your opponent, SP gain increases
If you have fewer dice than your opponent, SP gain increases
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Clicker
When you cannot afford the summon cost, clicking the button grants 1 SP
When you cannot afford the summon cost, clicking the button grants 1 SP
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Fully Charged
Filling the last empty cell gives the 4 adjacent dice +1 pip
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Bomb Master
A Bomb die appears! Merging kills every monster except bosses and SP golems
A Bomb die appears! Merging kills every monster except bosses and SP golems
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Corner Guard
Placing identical dice in the 4 corner cells boosts their bullet damage
Placing identical dice in the 4 corner cells boosts their bullet damage
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Mining Expert
A die on a mining tile gains SP every second based on its pips
A die on a mining tile gains SP every second based on its pips
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Monster Rampage
Monster speed x2, HP −50%
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SP Wager!
For 50s bet SP on a die: 5/6 pips x2, 7 pips x3! (1/2/3 pips lose)
For 100s bet SP on a die: 5/6 pips x2, 7 pips x3! (1/2/3 pips lose)
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Bomb Maniac
For 40s, 20% chance on merge to create a Bomb die
For 100s, 20% chance on merge to create a Bomb die
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Tsunami Warning
When HP drops below 50, unleash a tsunami (once only)
When HP drops below 50, unleash a tsunami (once only)
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Conveyor Belt
Creates a tile with a large attack speed and damage buff; the buff moves one tile each time you press summon
Creates a tile with a large attack speed and damage buff; the buff moves one tile each time you press summon
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Poker Time
Damage increases according to the pip combination in the board's first row
Damage increases according to the pip combination in the board's first row
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My Choice
Choose 1 of 3 tactic effects
Choose 1 of 3 tactic effects
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Abundant Start
Immediately gain 1000 SP
Immediately gain 1000 SP
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Bomb Support
Start the game with 2 Bomb dice
Start the game with 2 Bomb dice
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Get a Die
Gain a random die with 1 to 4 pips
Gain a random die with 1 to 4 pips
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Dice Welfare
Immediately gives the 1 lowest-pip die +2 pips
Immediately gives the 1 lowest-pip die +2 pips
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Adrenaline
From now on, bosses appear enraged
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Painful Wail
From now on, some bosses use a skill when killed
No tactics match the current filters.
Only 51 of these are available in co-op; the remaining 9 are versus-only.