Rift Shop
The in-run shop of the co-op hard mode. Killing bosses and SP golems drops Tactic Coins, which you spend here on any of the 55 rift effects below.
Every monster in hard mode carries one of three "wills":
- Unyielding Will The #僵硬 effect gains a 1 second delay
- Guardian Will Damage taken is reduced by 50%
- Survival Will The instant-kill effect activates below 30% HP
Common grade 30 Tactic Coin · Spawn weight 30
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Reinforced Bullet
Bullet attack power +10%
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Grinding
Crit damage +30%
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Heavy Steps
Monster movement speed −10%
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Know-how
SP gained from killing monsters +1
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Assassin
Bullet damage to bosses +10%
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Joker Token
The 3 summons after purchase are always Joker dice
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Heavy Armour Breaker
Bullet damage to SP golems +10%
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Bounty Gold
SP gained from killing SP golems +25%
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Magic Joker Hat
Turns 3 dice on the board into Jokers
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Danger Zone
Immediately summons 5 mines
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Annihilation
Instantly kills every monster except bosses and SP golems
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Support Gold
Immediately gain 3000 SP
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Mining King
Creates a 2-tile mining area on the board
Rare grade 70 Tactic Coin · Spawn weight 20
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Reinforced Bullet
Bullet attack power +20%
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Grinding
Crit damage +50%
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Heavy Steps
Monster movement speed −15%
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Know-how
SP gained from killing monsters +2
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Assassin
Bullet damage to bosses +20%
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Redistribution
The pips of the highest and lowest die are swapped
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Power Struggle
Immediately unifies all held dice into 2 random types
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Top Bingo
Immediately turns the top row into identical dice
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Middle Bingo
Immediately turns the middle row into identical dice
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Bottom Bingo
Immediately turns the bottom row into identical dice
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Last Stand
When the player's HP is 10, all damage is doubled
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Mystery Hourglass
Immediately resets the support cooldown
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Heavy Armour Breaker
Bullet damage to SP golems +20%
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Bounty Gold
SP gained from killing SP golems +50%
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Gold Mining
1% chance to instantly gain 10 SP when hitting an SP golem
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Emergency Upgrade
Immediately gives a random die 2 enhancement levels
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Magic Joker Hat
Turns 5 dice on the board into Jokers
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Danger Zone
Immediately summons 10 mines
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Majority Wins
Unifies the dice on the board into the most numerous type
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Minority Wins
Unifies the dice on the board into the least numerous type
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Constellation
When 3 or more dice reach 7 pips, their final damage +10%
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Elite Minority
Each empty cell on the board gives the remaining dice +5% base damage
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Support Gold
Immediately gain 10000 SP
Legendary grade 100/200 Tactic Coin · Spawn weight 10
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Reinforced Bullet
Bullet attack power +30%
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Grinding
Crit damage +100%
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Heavy Steps
Monster movement speed −20%
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Know-how
SP gained from killing monsters +5
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Assassin
Bullet damage to bosses +30%
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Only I Reign
Immediately unifies all held dice into 1 random type
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Thriving Sprout
Immediately gives the 3 lowest-pip dice +1 pip
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Twin Castle
Immediately gives the 2 lowest-pip dice +2 pips
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Dice Welfare
Immediately gives the 1 lowest-pip die +3 pips
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Miracle Stone
Immediately summons a Miracle Stone
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Heavy Armour Breaker
Bullet damage to SP golems +30%
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Bounty Gold
SP gained from killing SP golems +100%
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Material Trade
You still gain 20% of the SP even if the SP golem leaves the map
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Magic Joker Hat
Turns 7 dice on the board into Jokers
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Danger Zone
Immediately summons 15 mines
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Queen's Throne
Queen's Throne: creates a tile that grants half of the throne's buff
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Finishing Touch
Two 6-pip dice immediately gain +1 pip
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Shooting Star
Final damage of 7-pip dice +20%
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Support Gold
Immediately gain 30000 SP
No rift effects match the current filters.